5/20/2023 0 Comments Apple arcade fantasianBad for developers, bad for gamers Fantasian for Mac Apple Arcade bulldozes through all of that. It shows cross-platform games absolutely can work, but only if they consider the needs of each device they run on. Divinity is on the Mac and iPad, where larger screens allow for more buttons and more complex gameplay, but it is noticeably absent from the iPhone. Compare that to RPG royalty like Divinity: Original Sin 2, where combat is deep, layered, and highly tactical. Its combat is incredibly simplistic: Hit, get hit back, hit again, ad infinitum. Again, Fantasian shows where that idea falls down. Gaming experiences have to be the same whether they are played on an iPhone, an iPad, an Apple TV, or a Mac. This means the types of games (and the gameplay within them) differs across platforms.īut Apple Arcade cannot accommodate that. Gamers on MacOS and gamers on iOS have different sets of expectations - the latter tend to gravitate toward shorter gaming sessions, while the latter are much more accustomed to marathon shifts at the keyboard. The problems with games on Apple Arcade go deeper than their graphical fidelity. More than just visuals Divinity: Original Sin 2 And the blame for that lands squarely at the feet of Apple. In this case, Mac players have not only missed out on much-needed optimizations, but they have also been given a game version that doesn’t even look right on their computer. They had to make a choice because games on Apple Arcade cannot have different versions for different platforms. It’s pretty obvious who the developers were aiming for when they made Fantasian.īut I can’t really blame them here. When you make it into the menu, every button is enormous, designed for fat fingers instead of precise mouse pointers. There are no concessions for gamers decked out with a keyboard and mouse, only the limited options available to iOS players. In Fantasian, you only get two: C opens the menu and S launches a designated shortcut. Sometimes they vary, but the point is you always have lots of quick shortcuts at your disposal. Most Mac games give you a fairly standard set of hotkeys: M for map, J for journal, I for inventory, and so on. I can only surmise this is due to the developers having to optimize the textures for a smaller screen, leaving Mac users out in the cold.Īnd then there are the controls. On an iPhone, these look absolutely beautiful, and they are still pretty eye-catching on a Mac - until you look a little closer, whereupon they become a little blurry and low-res. Load up Fantasian for the first time, and you quickly see its gimmick: Its world spaces take the form of handcrafted dioramas, with characters and NPCs digitally superimposed. Instead, I got something that had plenty of great ideas but was held back by Apple Arcade. With that kind of resumé, I was expecting a lot from his latest work. I recently started playing Fantasianon Apple Arcade, a JRPG developed by Hironobu Sakaguchi, the creator of the Final Fantasy series. Why Apple’s foldable MacBook could be the Mac’s iPhone X moment Own an iPhone, iPad, or MacBook? Install this critical update right now If you're a fan of traditional Sunday paper word puzzles, or Apple Arcade's Word Laces, Tiny Crossword or Spell Tower, you'll enjoy this brain teaser.This little-known feature is my favorite part of using a Mac and iPhone together You'll know you messed up somewhere if your Placeable Words list is empty and you haven't met your quota. Tangle mode, for example, requires you to place 15 words and get enough of the bonus tiles. Wurdweb offers multiple gameplay modes like tangle, precise and random, as well as daily, weekly and monthly challenges. But the word can always come back into play and you can adjust your web with the undo feature. Depending on where you've placed a word, it might make it impossible to place another word and it's moved to the "Words That Can't Be Placed Now" list. Wurdweb's gameplay requires a bit of strategy as well. Instead, you must select words from a premade list and connect them to words already on the grid. Wurdweb, a relaxing puzzle game, is reminiscent of Scrabble, but you don't have to come up with the words. Don't be fooled by Wurdweb's simple design and cute geometric critters.
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